Rogue gear

Equipment a rogue could wear at level 60 on Elwynn, picked from that realm’s own item database — patch 1.12. One list per role — how far they diverge depends on the class: a paladin’s healing and damage sets share almost nothing, a priest’s two sets overlap heavily.

This is an approximation of what you could wear, not a promise that the item drops in the content the realm has open. The ranking knows the five primary stats, armour and weapon damage and nothing else — it cannot weigh spell power, hit or resistances. Treat it as a starting point you correct, not a verdict.

Damage (melee)

Ranked for Agility, Strength, Stamina, then item level.

Rogue, Damage (melee): equipment by slot
SlotItemItem level
HeadDeathdealer's Helm81
NeckPrestor's Talisman of Connivery83
ShoulderDeathdealer's Spaulders78
BackCloak of the Fallen God88
ChestVest of Swift Execution78
WristBracers of Eternal Reckoning88
HandsGloves of the Hidden Temple81
WaistBonescythe Waistguard88
LegsBonescythe Legplates88
FeetDeathdealer's Boots78
Ring 1Bonescythe Ring92
Ring 2Band of Reanimation83
Trinket 1Rune of Duty45
Trinket 2Arena Master40
Main HandThe Eye of Nerub83
RangedDoomfinger92

Open this in the planner

The lists above are a starting point. In the planner you can change the target level, swap any piece and watch the summed stats move.

Gear planner