Stonetavern

The Roadmap

Seven chapters, from the first climb to the necropolis — each one a raid or dungeon door, opened by hand. The game itself is already the finished 1.12.1 ruleset. The first raids open 2 weeks after 80 accounts reach level 60 — then Dire Maul, Blackwing Lair, Zul’Gurub, Ahn’Qiraj and Naxxramas follow across roughly fifteen months. When Naxxramas opens, Elwynn is fully unlocked Vanilla, permanently.

The realm is live · The Climb · climbing to the 80×60 gate

Release order

The vanilla WoW patch timeline, 1.2 → 1.12

Straight from the server's own world database, not a wiki copy: every content patch, what it unlocked, and the level it opened at.

PatchOpensLevel
1.2Shadowfang Keep, The Stockade, The Deadmines, Wailing Caverns, Razorfen Kraul, Blackfathom Deeps, Uldaman, Gnomeregan, Sunken Temple, Razorfen Downs, Scarlet Monastery, Zul'Farrak, Blackrock Spire, Blackrock Depths, Onyxia's Lair, Scholomance, Stratholme, Maraudon, Ragefire Chasm, Molten Core10
1.3Dire Maul45
1.4No new door—
1.5Alterac Valley, Warsong Gulch51
1.6Blackwing Lair50
1.7Zul'Gurub, Arathi Basin50
1.8No new door—
1.9Ruins of Ahn'Qiraj, Temple of Ahn'Qiraj50
1.10No new door—
1.11Naxxramas51
1.12No new door—
  1. Beat 0

    Open now

    You are here

    The Climb

    Launch

    Opens

    • Levelling 1–60 — every leveling dungeon open, the raids sealed

    The 80×60 gate88 / 80The gate is met — the first raids open within 2 weeks.

    The realm opens to level first; the gated endgame instances stay shut. The 80×60 gate lives here — Molten Core and Onyxia open 2 weeks after 80 accounts reach level 60. 🔴 This head-count gate opens the FIRST raids only; every chapter after it is on the clock below, not on a player count.

  2. Beat 1

    Up next

    Embers of the Mountain

    Gate + 2 weeks

    Opens

    • Molten Core
    • Onyxia's Lair

    2 weeks after the gate is met — 80 accounts at level 60. The Mountain and the Broodmother open together, and this day is the zero point: every chapter below is counted from it.

    Vanilla origin Vanilla 1.0 · Historical origin only — Elwynn itself stays on the 1.12.1 ruleset.
  3. Beat 2

    Sealed

    The Dire Maul

    ≈ Month 2

    Opens

    • Dire Maul

    Alongside

    • A 5-man for catch-up gear and the tribute run

    A 5-man catch-up step that lifts the whole roster — not a day-0 freebie.

    Vanilla origin Vanilla 1.3 · Historical origin only — Elwynn itself stays on the 1.12.1 ruleset.
  4. Beat 3

    Sealed

    The Black Flight

    ≈ Month 5

    Opens

    • Blackwing Lair

    Alongside

    • The 40-man tier above the Mountain

    Nefarian's brood, and the first of the big raids. It opens before Zul'Gurub, the order the instances themselves were built in.

    Vanilla origin Vanilla 1.6 · Historical origin only — Elwynn itself stays on the 1.12.1 ruleset.
  5. Beat 4

    Sealed

    Edge of the Gods

    ≈ Month 8

    Opens

    • Zul'Gurub (20)

    Alongside

    • A catch-up and alternate raid inside the running Black Flight era

    The Atal'ai stir in the heart of Stranglethorn. Zul'Gurub sits alongside Blackwing Lair rather than replacing it — a second raid night for a roster that has one.

    Vanilla origin Vanilla 1.7 · Historical origin only — Elwynn itself stays on the 1.12.1 ruleset.
  6. Beat 5

    Sealed

    The Gates of Ahn'Qiraj

    ≈ Month 11

    Opens

    • Ahn'Qiraj — Temple (40)
    • Ruins of Ahn'Qiraj (20)

    Alongside

    • The War Effort and the Gong — the in-world event that opens the doors

    The War Effort comes first — the whole realm builds toward the Gong before the gates ever open. It is the opening ceremony for two instances, not a change of ruleset.

    Vanilla origin Vanilla 1.9 · Historical origin only — Elwynn itself stays on the 1.12.1 ruleset.
  7. Beat 6

    Sealed

    The Fall of Naxxramas

    ≈ Month 15

    Opens

    • Naxxramas

    Alongside

    • The last door on the map

    🔴 The FINAL unlock. The necropolis stands above the plaguelands, and when it opens Elwynn's progression is finished — there is no chapter after this one, only the permanent state below.

    Vanilla origin Vanilla 1.11 · Historical origin only — Elwynn itself stays on the 1.12.1 ruleset.
  8. After Naxxramas

    Full Vanilla, permanently.

    Elwynn stays exactly here. This is not an open ending that we have yet to fill in — it is the end of the progression and the permanent state of the realm, and it is the whole reason the realm exists.

    • Every planned Vanilla raid and dungeon is open
    • The level cap stays 60
    • The ruleset stays 1.12.1 — the one the realm launched on
    • Your characters stay exactly where they are

    And what never comes

    • No reset and no wipe
    • No seasons
    • No TBC, and no expansion after it
    • No community vote on what comes next

Months are counted from the day Molten Core and Onyxia open — not from realm launch, which is community-gated and has no fixed length.

Every chapter keeps the same house rules, and they were already final at launch: x1 rates · no cash shop · cross-faction · 1.12 talents & balance, fixed · debuff cap 16, fixed · honour and the battlegrounds live from day one · world buffs only in a tier's opening weeks. The roadmap opens instance doors and changes nothing else.

No hard dates by design — the cadence stays flexible. The realm is run by hand; this roadmap is the only schedule there is.

Lockout durations and reset times for every raid live on the raid reset calendar.