Rogue gear
Equipment a rogue could wear at level 60 on Elwynn, picked from that realm’s own item database — patch 1.12. One list per role — how far they diverge depends on the class: a paladin’s healing and damage sets share almost nothing, a priest’s two sets overlap heavily.
This is an approximation of what you could wear, not a promise that the item drops in the content the realm has open. The ranking knows the five primary stats, armour and weapon damage and nothing else — it cannot weigh spell power, hit or resistances. Treat it as a starting point you correct, not a verdict.
Damage (melee)
Ranked for Agility, Strength, Stamina, then item level.
| Slot | Item | Item level |
|---|---|---|
| Head | Deathdealer's Helm | 81 |
| Neck | Prestor's Talisman of Connivery | 83 |
| Shoulder | Deathdealer's Spaulders | 78 |
| Back | Cloak of the Fallen God | 88 |
| Chest | Vest of Swift Execution | 78 |
| Wrist | Bracers of Eternal Reckoning | 88 |
| Hands | Gloves of the Hidden Temple | 81 |
| Waist | Bonescythe Waistguard | 88 |
| Legs | Bonescythe Legplates | 88 |
| Feet | Deathdealer's Boots | 78 |
| Ring 1 | Bonescythe Ring | 92 |
| Ring 2 | Band of Reanimation | 83 |
| Trinket 1 | Rune of Duty | 45 |
| Trinket 2 | Arena Master | 40 |
| Main Hand | The Eye of Nerub | 83 |
| Ranged | Doomfinger | 92 |
Open this in the planner
The lists above are a starting point. In the planner you can change the target level, swap any piece and watch the summed stats move.