Barrens

What is different here, and why.

Every realm claims to be faithful. Most of them mean it and still change things, because a private server has to. So instead of the claim, here is the list. If something on this realm surprises you and it is not on this page, that is a bug and we want to hear about it.

By design
3
Comfort
3
Repairs
4
  • Level cap

    by design
    Originally
    60, reachable from the first day.
    Here
    Lifts in steps for the whole realm at once. It is 19 today.

    This is the realm. Everyone crosses each gate on the same day, so arriving three weeks late does not leave you alone in an empty world.

  • Content stage

    by design
    Originally
    The finished 1.12 world, all of it at once.
    Here
    The world walks forward through the old patch stages. It sits on 1.5 today, so anything the original added after that is not here yet — the Stranglethorn fishing contest, for one, arrived in 1.7.

    An early stage is a smaller game rather than a locked one. Your client stays 1.12.1 either way, so nothing needs patching.

  • Faction hostility

    repair
    Originally
    Alliance and Horde cannot group, trade, talk or mail.
    Here
    Grouping, chat, auction house, mail and guilds work across both sides.

    A realm this size cannot carry two separate populations. Without it, whichever side is smaller has no dungeons and no economy.

  • Open world PvP

    by design
    Originally
    Fixed by realm type. A PvE realm is always PvE.
    Here
    Three days of peace, then three days where the contested zones flag everyone. The whole realm switches together at dawn.

    Both kinds of player wanted a realm. This gives each of them half the week instead of giving one of them nothing.

  • Primary professions

    comfort
    Originally
    Two.
    Here
    Three.

    Voted for by the realm. With a small population, a missing profession is a missing service for everyone.

  • Respec cost

    comfort
    Originally
    Rises every time you do it, up to 50 gold.
    Here
    A flat one gold, however often you do it. There are trainers at the dungeon doors.

    Voted for. It also stands in for dual specialisation, which is promised but not built. Details are on the realm page.

  • Soul shards

    comfort
    Originally
    One per bag slot.
    Here
    They stack in tens.

    Asked for in chat and agreed to. It costs nothing and it gives warlocks their bags back.

  • Warsong Gulch

    repair
    Originally
    Opens at level 10.
    Here
    Opens at level 10.

    It shipped requiring level 21 on a realm capped at 19, so nobody could enter a battleground the site promised. Corrected on 19 July. Listed here because it was broken by us, not by the original.

  • Cross faction buffs

    repair
    Originally
    Not a situation the original had to handle.
    Here
    Buffs of the same kind from both sides do not stack.

    Cross faction grouping made it possible to hold two versions of the same buff at once, which the original never intended.

  • The chest in Stranglethorn

    repair
    Originally
    Appears roughly every three hours.
    Here
    Roughly every six.

    With a small population one person can hold the whole rotation. This was not published anywhere before, which is why players kept reporting it as a bug.

Nothing on this list makes a character stronger for money, and nothing on it is hidden from you until after you have levelled for a week. That is the whole of the promise, and it is a shorter one than calling ourselves honest.