Barrens · Quality of life
What makes a day here easier.
Not everything this realm changed, only the parts you feel while playing. Each one says what the original did, what happens here, and the setting that was read off the running server so you can ask about it.
Every row below was read off the running realm on .
Both sides play togetherGrouping, chat, trade, mail, guilds, friends and the who-list all work across both sides.
- Originally
- Alliance and Horde cannot group, trade, talk, mail or share a guild.
- Measured
AllowTwoSide.Interaction.* = 1 (core default: off)
One auction house for the whole realmEvery auction house is the same market, and the Undercity auctioneers were opened early so the Horde is not sent across a continent.
- Originally
- Each side has its own market, and the neutral one takes a heavy cut.
- Measured
Progression.UnlinkedAuctionHouses = 0 (core default: on)
Auctions run up to a weekSeven times that, so a listing survives the days you do not log in.
- Originally
- The longest listing is twenty four hours.
- Measured
Rate.Auction.Time = 7 (core default: 1)
Three primary professionsThree, so a small realm is not missing a trade because nobody picked it.
- Originally
- Two.
- Measured
MaxPrimaryTradeSkill = 3 (core default: 2)
Respec always costs one goldOne gold, however often you do it, and there are trainers standing at the dungeon doors.
- Originally
- The price climbs every time you reset, up to fifty gold.
- Measured
Rate.RespecMaxMultiplier = 1 (core default: 10)
Soul shards stack in tensTen to a slot, which gives warlocks their bags back.
- Originally
- One shard per bag slot.
- Measured
item_template 6265 stackable = 10 (original: 1)
Mail arrives the moment it is sentIt lands immediately, including mail between the two sides.
- Originally
- Anything sent with an item or gold attached is held for an hour.
- Measured
MailDeliveryDelay = 0 (core default: 3600)
Mining and skinning keep levellingThe step-down is off, so the last hundred points do not take longer than the first.
- Originally
- The chance of a skill-up is halved again at every step as your skill climbs.
- Measured
SkillChance.MiningSteps = 0, SkillChance.SkinningSteps = 0 (core default: 75)
You hear the room, not just the tableForty yards, so a tavern or a bank hall reads as one conversation instead of four.
- Originally
- Say and emotes carry twenty five yards.
- Measured
ListenRange.Say = 40, ListenRange.TextEmote = 40 (core default: 25)
Battlegrounds start evenBoth sides are filled to the same number before the gates open.
- Originally
- Invitations go out without checking that both sides are the same size.
- Measured
Battleground.InvitationType = 1 (core default: 0)
Party bots fill a groupSummon up to ten per player, so a run does not stall on a slot nobody can fill.
- Originally
- No party bots. A group needs a real player for every slot.
- Measured
PartyBot.MaxBots = 10 (core default: 0, no limit)
Anything that changed the realm without making an ordinary day easier is not on this page. It is on the changes page, with the reason for it. Nothing here was bought, and nothing here is hidden until after you have levelled for a week.
Everything this realm does differently.
All of it, on one page. Running today: 3. Set, but not yet picked up by the running server: 2. Not built: 1. Deliberately not done: 0. If something surprises you and it is not here, that is a bug and we want to hear about it.
- live
- Running now. You can rely on it today.
- prepared
- Set, but the running server has not read it yet. Nothing has changed in your game.
- not yet
- Promised or planned. It does not exist.
- on purpose
- Decided against, and the decision holds. Not a queue position.
How the realm is run
Things you cannot see but should be able to check.
- liveThe anticheat reports, it does not banIt watches movement and writes it down. Every case is read by a person. Warden is off.
- preparedKeepers are visible in chatGame masters can speak in the public channels rather than only in whispers.
- preparedAnticheat hits are not announcedThey are logged for a person to read, not broadcast to everyone in the zone.
- liveBackups run dailyKept for fourteen days, and a restore has actually been rehearsed rather than assumed.
- liveThe health check talks to the game serverA real handshake, not just a knock on the port. A port can answer while the world is down.
- not yetNobody is paged at nightAlerting is being rebuilt. Until it lands, an outage in the small hours is found by players first. Telling us on Discord is the fastest route.