Stonetavern

The Roadmap

Eight chapters, from the first climb to the necropolis — each one a roadmap beat, opened by hand. The realm opens to level first; the raids stay shut. The first raids open 2 weeks after 80 accounts reach level 60 — then a new chapter roughly every two months carries the house across a ~15-month road. After the last one, the road stays open.

The realm is live · The Climb · climbing to the 80×60 gate

  1. Beat 0

    Open now

    You are here

    The Climb

    Launch

    Opens

    • Levelling 1–60 — all endgame sealed

    The 80×60 gate43 / 80When 80 accounts reach level 60, the first raids open 2 weeks later.

    The realm opens to level first; every raid stays shut. The 80×60 gate lives here — the first raids open 2 weeks after 80 accounts reach level 60. The house climbs together before the first door opens.

    Debuff cap 8
  2. Beat 1

    Up next

    Embers of the Mountain

    Gate + 2 weeks

    Opens

    • Molten Core
    • Onyxia's Lair

    2 weeks after the gate is met — 80 accounts at level 60. The Mountain and the Broodmother open together.

    Debuff cap 8Vanilla origin Vanilla 1.0
  3. Beat 2

    Sealed

    The Dire Maul

    Opens

    • Dire Maul

    Alongside

    • 5-man — catch-up gear + tribute runs

    ≈ two months after the Mountain. A 5-man catch-up step that lifts the whole roster — not a day-0 freebie.

    Debuff cap 8Vanilla origin Vanilla 1.3
  4. Beat 3

    Sealed

    Edge of the Gods

    Opens

    • Zul'Gurub (20)

    Alongside

    • Debuff cap raised 8 → 16

    ≈ two months on. The Atal'ai stir in the heart of Stranglethorn — and the debuff cap rises 8 → 16.

    Debuff cap 16Vanilla origin Vanilla 1.7
  5. Beat 4

    Sealed

    The Black Flight

    Opens

    • Blackwing Lair

    Alongside

    • Tier 0.5 dungeon questline

    ≈ three months after the Mountain — the first of the big raids, which keep a roughly three-month gap. Nefarian's brood, and the Tier 0.5 questline alongside.

    Debuff cap 16Vanilla origin Vanilla 1.6
  6. Beat 5

    Sealed

    Call to Arms

    Opens

    • Dragons of Nightmare

    Alongside

    • Honor system
    • Battlegrounds

    ≈ two months on. The four dragons wake in the world; honor and the Battlegrounds ride the same beat — PvP is never a headliner of its own here.

    Debuff cap 16Vanilla origin Vanilla 1.4 / 1.5 / 1.8
  7. Beat 6

    Sealed

    The Gates of Ahn'Qiraj

    Opens

    • Ahn'Qiraj — Temple (40)
    • Ruins of Ahn'Qiraj (20)

    Alongside

    • The War Effort — a server-wide live event
    • The Gong of Ahn'Qiraj

    ≈ three months after the Black Flight. The War Effort comes first — the whole realm builds toward the Gong before the gates ever open.

    Debuff cap 16Vanilla origin Vanilla 1.9
  8. Beat 7

    Sealed

    The Fall of Naxxramas

    Opens

    • Naxxramas

    Alongside

    • Aspirational — the final climb

    The aspirational close of the road, and the one chapter with no fixed gap in front of it — it opens on Ahn'Qiraj's progress. The necropolis stands above the plaguelands, the last door on the map.

    Debuff cap 16Vanilla origin Vanilla 1.11
  9. After the last chapter

    The road stays open

    After Naxxramas the roadmap is open-ended. Where the house goes from there, we decide together when we get there.

Every chapter keeps the same house rules: x1 rates · no cash shop · cross-faction · 1.12 talents & balance, fixed · world buffs only in a tier's opening weeks.

No hard dates by design — the cadence stays flexible. The realm is run by hand; this roadmap is the only schedule there is.