An open steppe at dusk — a watchtower and a road running to the horizon

Progressive · gated · the journey

Barrens

The journey, together.

One character. Classic through Wrath. Everyone moves together — the whole realm climbs the same road, crosses every gate on the same day, and nobody is left behind at a level nobody plays any more.

  • The cap50level cap 50 · phase 3
  • The world1.5content stage 1.5 · Molten Core and Onyxia
Next gatelevel cap 60 · phase 4 — Blackrock Depths, Dire Maul, Alterac Valley

Friday, October 23, 18:00 Vienna time (16:00 UTC)

LIVE NOW

LEVEL 50

Published schedule · Battlegrounds

NEXT

LEVEL 60

Friday, October 23, 18:00 Vienna time (16:00 UTC)

What happens next

  1. Friday, October 16, after the dawn restart, until the cap lifts

    Double experience week

    The Campaign Heralds return to the six capitals. Speak to one for three hours of double experience, and come back when it runs out.

  2. Friday, October 23, 18:00 Vienna time (16:00 UTC)

    Level 60 · phase 4

    Blackrock Depths, Dire Maul, Alterac Valley. The restart is announced in game fifteen minutes ahead.

  3. Friday, November 6, 18:00 Vienna time (17:00 UTC)

    Molten Core · Onyxia

    The first raids. Level 60 gets 2 weeks first, to gear up in Dire Maul and the other dungeons.

  4. Planned for Friday, December 4

    Blackwing Lair

    Content stage 1.6 · the Darkmoon Faire. Molten Core and Onyxia get 4 weeks first.

Current cap
50
Current era
Classic
Current client
1.12.1
Rates
x1
How to play

Barrens · current record

Where the road stands.

Barrens is at content stage 1.5 with a level cap of 50. The whole realm moves together.

Next gate: level cap 60, opening Blackrock Depths, Dire Maul, Alterac Valley — Friday, October 23, 18:00 Vienna time (16:00 UTC).

The realm ledger

Every comfort, with the setting behind it.

The QoL record keeps the small changes separate from the realm story: what changed, what it replaces, and the setting last read from the running realm.

Read the QoL ledger

Two ways in

Which door is yours?

The same account, the same house rules, the same client. The difference is one thing: whether the world stays where it is, or moves.

The museum

Elwynn

The game, kept.

Vanilla, preserved. The cap is 60 from the first day and no phase ever moves it, so nothing you do here can fall behind.

  • Level cap 60, from the first day
  • Content stage 1.12, and it stays there
  • The realm has no ending — and no beginning to miss.

For the player who logs in on a Sunday evening and wants the world exactly where they left it.

The road

Barrens

The journey, together.

Classic, then The Burning Crusade, then Wrath of the Lich King. The cap is 50 today and lifts in steps, on the same day for everyone.

  • Level cap 50 today, and it lifts in steps
  • Content stage 1.5, and it moves
  • The road ends at 80 — and then the realm stays.

For the player who wants the climb, and wants to be climbing it at the same time as everyone else.

You are standing here

The arc

Three eras, one road.

Real clients per era — 1.12, then 2.4.3, then 3.3.5a — not one engine pretending to be three. Each era opens for the whole realm at once.

Era I · Classic

The long road

Home was far away.

The first tram out of Ironforge, a campfire in Duskwood while something rustled past the light — no flight master, only feet and a map you barely understood. Every zone was earned, and every level came with a story someone still tells at the inn.

Azeroth — Classic

Era II · The Burning Crusade

The world broke here

What remains of a dying sky.

The Dark Portal didn't open — it swallowed, and on the other side the stars are wrong and the old heroes became something else. You cross at sixty, and the shattered land asks questions the old world never thought to raise.

Outland — The Burning Crusade

Era III · Wrath of the Lich King

Where the cold remembers

One last stretch of road.

Icecrown sits on the horizon and does not move — the tundra is silent in a way that isn't peace, it's waiting. By the time you reach the gate, seventy levels behind you and the wind cutting through plate, you know the crown was never meant for the living.

Northrend — Wrath of the Lich King

Every gate

The level cap opens on published dates. Everyone crosses each gate together, and the next date is always shown above.

Two roads, and the realm walks both.

The cap is one road: it lifts in steps, for everyone on the same day. What the world holds is the other, and it moves on its own — most of Classic happens at sixty, chapter by chapter, while the cap stands still.

  1. Azeroth · Classic

    liveclient 1.12.1

    Level gating

    How far a character may climb. Fixed for all three eras.

    1. 19phase 0

      Launch brackets — Ragefire Chasm, Deadmines, Wailing Caverns, Shadowfang Keep, Blackfathom Deeps, the Stockade, Razorfen Kraul, Warsong Gulch

      opened

      ran July 24, 2026 – August 7, 202614 days

    2. 30phase 1

      Gnomeregan, Scarlet Monastery, Razorfen Downs

      opened

      ran August 7, 2026 – August 28, 202621 days

    3. 40phase 2

      Uldaman, Maraudon

      opened

      ran August 28, 2026 – September 25, 202628 days

    4. 50phase 3

      Zul'Farrak, Sunken Temple — mounts at 40, 1-gold respec

      the realm is here

      planned end October 23, 202621 days to go

    5. 60phase 4

      BRD, Dire Maul, LBRS and UBRS, Scholomance, Stratholme, Alterac Valley

      next

      opens October 23, 2026planned 42 days

    6. 60phase 5

      Endgame Classic — Onyxia, MC, BWL, Zul'Gurub, AQ, Naxxramas, gate by gate

      ahead

      planned 115–133 days

    Content stage

    What the world contains. Classic runs the original patch data, so these chapters carry their historical patch numbers — the client never changes.

    1. 1.5

      Molten Core and Onyxia

      Molten Core, Onyxia, Warsong Gulch — Alterac Valley from level 51 — Azuregos and Lord Kazzak

      the world is here

      planned end December 4, 202663 days to go

    2. 1.6

      Blackwing Lair

      Blackwing Lair, the Darkmoon Faire

      next

      Friday, December 4planned 28 days

    3. 1.7

      Rise of the Blood God

      Zul'Gurub, Arathi Basin, the tier two sets complete

      ahead

      planned 7 days

    4. Dragons of Nightmare

      The four emerald dragons, Silithus reworked

      lands inside this chapter

      ahead

      planned 14–21 days

    5. 1.9

      The Gates of Ahn'Qiraj

      AQ20 and AQ40, the war effort

      ahead

      planned 21–28 days

    6. 1.10

      The Calm Before Naxxramas

      The tier 0.5 quest chain, the dungeon set upgrades

      ahead

      planned 10–14 days

    7. 1.11

      Shadow of the Necropolis

      Naxxramas

      ahead

      planned 35–42 days

    8. Drums of War

      Cross realm battlegrounds, the Blackrock Mountain event

      lands inside this chapter

      ahead

      planned 14 days

    9. The Burning Crusade pre-patch

      The pre-Portal world event

      ahead

      planned 14 days · fixed

    Two promises that carry a condition.

    • Arathi Basin

      Promised for phase 1. It is not a level gate — Arathi Basin belongs to content stage 1.7, on the other road, and opens with Zul'Gurub.

    • Dual specialisation

      Promised for phase 3. What phase 3 opens today is the 1-gold respec. Dual talent specialisation is not a Classic feature at all; it belongs to Wrath.

  2. Outland · The Burning Crusade

    next eraclient 2.4.3

    Level gating

    How far a character may climb. Fixed for all three eras.

    1. 64phase 6

      The Dark Portal — Hellfire dungeons, Eye of the Storm

      ahead

      planned 10–14 days

    2. 69phase 7

      Auchindoun, the Caverns of Time

      ahead

      planned 21 days

    3. 70phase 8

      Endgame TBC — Karazhan, SSC/TK, Black Temple, Sunwell, arenas, flying at 70

      ahead

      planned 147–154 days

    Content stage

    The client stays 2.4.3 through the whole of Outland, and the level gates are fixed. Endgame content opens progressively; the exact sequence publishes once it is technically validated, with item balance and class state staying 2.4.3 throughout.

    1. Opening Outland

      Hellfire Peninsula, the Outland dungeons

      ahead

      planned 31–35 days

    2. Tier 4

      Karazhan, Gruul's Lair, Magtheridon's Lair

      ahead

      planned 28 days

    3. Tier 5

      Serpentshrine Cavern, Tempest Keep

      ahead

      planned 35 days

    4. Tier 6

      Mount Hyjal, Black Temple, Ogri'la, Netherwing and Skettis

      ahead

      planned 35 days

    5. Zul'Aman

      Zul'Aman

      lands inside this chapter

      ahead

    6. Sunwell

      Isle of Quel'Danas, Magisters' Terrace, Sunwell Plateau

      ahead

      planned 35–42 days

    7. Wrath of the Lich King pre-patch

      The pre-Northrend world event

      ahead

      planned 14 days · fixed

  3. Northrend · Wrath of the Lich King

    future eraclient 3.3.5a

    Level gating

    How far a character may climb. Fixed for all three eras.

    1. 74phase 9

      Northrend dungeons, Death Knights, Strand of the Ancients

      ahead

      planned 14 days

    2. 79phase 10

      Drak'Tharon, Gundrak, Halls of Stone & Lightning

      ahead

      planned 21 days

    3. 80phase 11

      Endgame Wrath — Naxx, Ulduar, Trial, Icecrown Citadel

      ahead

      planned 168 days

    Content stage

    Content opens progressively for real, through AzerothCore's mod-progression-system — the same mechanism behind Classic's raid gates. What is not promised is a full historical replay of Wrath's original minor patches.

    1. Northrend

      Borean Tundra, Howling Fjord, the Northrend dungeons

      ahead

      planned 35 days

    2. Heroics

      Heroic Northrend dungeons

      ahead

    3. Tier 7

      Naxxramas, Eye of Eternity, Obsidian Sanctum, Vault of Archavon

      ahead

      planned 42 days

    4. Ulduar

      Ulduar, the Argent Tournament

      ahead

      planned 35 days

    5. Tier 9

      Onyxia's Lair, Trial of the Crusader, Trial of the Champion, Isle of Conquest

      ahead

      planned 35 days

    6. Icecrown

      Icecrown Citadel, Forge of Souls, Pit of Saron and Halls of Reflection, the Dungeon Finder

      ahead

      planned 56 days

    7. Ruby Sanctum

      Ruby Sanctum

      lands inside this chapter

      ahead

permanent

The Realm Eternal

The road does not end in a shutdown. When the Lich King falls the realm stays: permanent Wrath, every chapter open, the same characters.

Peace and war

Three days of peace, three days of war.

The Barrens turns on a slow drum: three days as a PvE realm where every fight is chosen, then three days of open-world PvP where the contested zones flag everyone. The whole realm switches together — at dawn, after a short announced restart. Read the sky before you ride out.

Rotates every 3 days · switch at dawn (~05:00 UTC) · short announced restart · a cross-faction party stays friendly on war days, and survives the restart

Everything this realm does differently.

All of it, on one page. Running today: 14. Set, but not yet picked up by the running server: 5. Not built: 2. Deliberately not done: 0. If something surprises you and it is not here, that is a bug and we want to hear about it.

live
Running now. You can rely on it today.
prepared
Set, but the running server has not read it yet. Nothing has changed in your game.
not yet
Promised or planned. It does not exist.
on purpose
Decided against, and the decision holds. Not a queue position.

Playing together

The changes you notice in the first hour.

  • liveCross factionGroup, chat, channels, guilds, trade, auction house, mail, who and friends all work across both sides.
  • liveOne auction houseBoth factions trade in the same market, not two thin ones.
  • preparedAuctioneers in every capitalStormwind, Ironforge, Undercity, Orgrimmar, Thunder Bluff and Darnassus. Three of them were missing at this content stage and were put back.
  • liveAuctions run seven daysLong enough that a listing outlives your weekend.
  • liveMail arrives instantlyNo delivery delay between players.
  • preparedWorld chatA realm wide channel. The bridge to Discord is built but has not been proven end to end.

Your character

Comfort changes, most of them voted for by the realm.

  • liveRespec costs one goldFlat, however often you do it. The price never climbs.
  • preparedRespec trainers at the dungeon doorsTalent Adept stands at Wailing Caverns and Deadmines. Loaded on the server, not yet confirmed in game.
  • liveThree primary professionsThree instead of two.
  • preparedSoul shards stack in tensWarlocks get their bags back.
  • liveDeleted items can be restoredAsk a keeper. It is a normal request, not a favour.
  • preparedYour character saves every five minutesShortens what a crash can cost you. Takes effect at the next server start.
  • liveRates are x1Experience, money and quest rewards are untouched. The only exception is a double experience week the keeper starts by hand; its dates are published on this page and in Discord.

The world and how it opens

The realm concept itself, and what has been repaired in it.

  • liveContent stage 1.5, level cap 50The world moves forward through stages named after the old patches, and each stage opens what belongs to it. The cap lifts for everyone at once.
  • liveThree days of peace, three days of warThe whole realm switches together at dawn, after a short announced restart.
  • liveWarsong Gulch from level 10It shipped requiring level 21 on a realm capped at 19, so nobody could enter. Corrected on 19 July.
  • liveCross faction buffs do not stackPlaying with the other side must not hand you two versions of the same buff.
  • liveEight world fixesRespawn timers, the Stranglethorn chest, Daphne, the digsite, the oats quest and Warsong Gulch.
  • liveThe Stranglethorn chest appears every six hoursNot every three. With a small population one person can otherwise hold the whole rotation.
  • not yetDouble experience for opened bracketsNot built yet, and it does not belong to this gate. Catch-up runs in the run up to the last phase of an expansion and in the pre-patch into the next one, because those are the points where starting late leaves you alone. The double experience week before a level gate is something else: a campaign from the Campaign Heralds, for everyone, for one week.
  • not yetDual specialisationPromised for phase 3. The one gold respec stands in for it until then.

Getting in

Three steps, and you are on the road.

Barrens runs on the same account and the same client as Elwynn. If you already play here, you are two clicks away.

  1. Step 1Create an accountOne account covers every Stonetavern realm. Confirm the mail, that is all.
  2. Step 2Download the clientVanilla 1.12.1, realmlist already set, no patcher and no installer.
  3. Step 3Pick Barrens in the realm listThe realm shows up next to Elwynn. It has been live since 24 July.

Using your own client? Set this line in realmlist.wtf

set realmlist play.stonetavern.app

If the world ever traps you

Type .unstuck in the chat box. Every player can use it, no GM needed. It is the fastest way out of a wall or a floor.

The honest part

Live since 24 July · content stage 1.5 · level cap 50.

The road opened on 24 July. Right now the whole realm sits at content stage 1.5 with a level cap of 50. Level gates follow the published schedule. Elwynn is live next door: pure Vanilla, for good. You start fresh on Barrens. In the account area you can ask for a character to be moved to Elwynn. It is not automatic: the request becomes a ticket, and one of us does the move by hand. One more honest note. The numbers your client shows on an item are the numbers the realm uses, so what you see is what you get. What is open follows the content stage and the level cap: raid and endgame dungeon doors stay locked until their stage opens them.

Not today?

We can tell you when it opens.

Every gate on this road opens for the whole realm on the same day. Pick the one you are waiting for, and we write you once, when it happens. The next date stands above; the ones after it are published as they come.

One mail per milestone, and every mail has a way out.